Gaming.
Innovative.
Engaging.
Global.
Experience.
Gaming is alluring, and for good reason. Gaming companies have made the human experience buyable. Players persevere through failure, find motivation via goal setting, and take risks in seeking reward -- all within a singular, multi-faceted community.
Experiential Marketing for Gaming Brands


It’s time to bring your players together in more ways than one. At BeCore, we want to build places to play, generating connection within connection. Despite their remote platforms, gaming brands hold immense opportunity for genuine communication. We specialize in experiential marketing that escapes from reality without ever really leaving it.
You’ve got servers, and we’re here to serve them. We believe in leveling up, taking Rainbow Road, and yelling “five more minutes!” before pausing. The good news is, your princess isn’t in another castle: it’s with BeCore. What do you say? Be our Player Two?
Start A New ProjectOur Expertise.


BeCore has extensive expertise in engaging with the gaming community. We’ve happily worked (and played) with Blizzard, Microsoft, Xbox, Amazon, PubG, Finalmouse, Clash of Clans, and Twitch to launch platform titles, debut consoles, and leverage the impact of notable gaming icons. We never glitch nor lag; we simply build large-scale events with real-life easter eggs.
For any brand, respawning in a triple-A way is possible. It’s your game, so take the controller and enter the real Konami code: up-up-down-down-left-right-left-right-BeCore. For your marketing, it’s no longer “Game Over;” it’s “Push Start.”
Brands we work with




What we did for
Microsoft XBOX
At the Tampa Bay Buccaneers’ Raymond James Stadium, Xbox Sea of Thieves fans were treated to a livestream of stuntman David Smith being launched from a cannon. The game release was successfully celebrated as Smith broke a Guinness World Record for human cannonball distance traveled, as witnessed on Mixer, Twitch, and Facebook globally.
Demonstrating Adventure
1
Guiness World Record
730K
Social Impressions
228M
Media Impressions
Tune in and turn on.
Thick as thieves, any Xbox Sea of Thieves fans that tuned in to the livestream of Smith being launched were given Xbox Game Pass codes.
The furthest we’ve gone.
Good events break brand records; great events break Guinness world records. The best way to resonate is to make news, so we did.
What we did for
Clash of Clans
To celebrate the Clash of Clans 5th Anniversary, BeCore worked with Barton F. Graf and Atomic Props to bring to life "Builder" characters from the game, creating pop-up structures in New York, Los Angeles, and London. These art pieces included built-in utilities, water cannons, charging stations, and a reason for players to connect.
Clashing Clans with Larger-Than-Life Art
3
Major Markets
4
Water Cannons
65K
Visitors
Building our clan’s connections.
The art pieces were equipped with giant fans, water cannons, and phone-charging stations. The ability to non-visually interact kept the conversation alive.
Graf going global.
Artist Barton F Graf was given the chance to create structures across the globe, elevating the experience beyond that of a single location.
What we did for
Blizzard
For the release of Diablo 3: Rise of the Necromancer, BeCore and Blizzard partnered with gaming influencer Jessica Chobot. She played Diablo 3 from dusk to dawn, live streaming it from the haunted Shanley Hotel of Napanoch, NY. Throughout the night, Jessica took four breaks to explore haunted rooms with a spirit recorder.
Diablo From Dusk to Dawn
1
Live Stream
3,200
Twitch Viewers
138K
Total Views
A spooky stream.
The stream included more than gaming, where breaks by Chobot explored scary sections of the haunted hotel. A stream beyond gaming? Unprecedented and unforgettable.
Necromancer outside New York.
With over 138,000 views from the Twitch stream and media promotions, Diablo's Rise of the Necromancer made its way well out of New York.